While this allows for greater player numbers per server, it opens up the game up to endless cheating exploits that are impossible to stomp out. Most multiplayer open world games use a MMO style network architecture. As this is mostly configuration work, we will be able to quickly deliver lots of new content in the coming months. While we've done a lot of the hard work developing robust systems to underpin gameplay mechanics, we haven't yet spent a lot of time generating and balancing content for these systems. Players with a home base advantage will likely be better equipped to handle their surroundings than invaders.Īll the features above are currently in the game and functional, however much of the content in these systems is placeholder. From the snow forests of the North to the colorful parrot Tokars of the red desert, gear that lets you survive in one biome may kill you in another. Drastically Different Biomes - Explore the harsh world.Put that storage chest too close to your fire you may come home to a pile of Ash. That steak in your backpack might just freeze in the snow, at least it will take longer to go rotten. Items can have different behaviors based on current stats too.
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